BENEFITS of
STATUS
·
The high status characters must delegate, where possible, duties and dangerous actions to the low status characters, because High status characters are better informed about
various plots and so if they do not delegate plot solutions, it is more
difficult for low status characters to stay involved. This is further emphasised by the general
differences between the experience point pools of those who are high status and
thus generally older and those who are low status and generally younger. Luckily those who are high status are, by
default, allowed to delegate.
·
Those who refuse to accomplish any delegated
actions without payment and act as though they are high status are welcome to
do so but they will be under the same plot restrictions as those who are high
status.
·
Those with more status gain more feeding grounds
and thus gain free dots in that merit equal to their Status -3 to reflect the
number of blocks they have been assigned.
·
While the Low have plenty of reasons to hide
their actions from the High, the High have plenty of experience and a fair
amount of reason to sniff out those actions.
Thus those with High Status may ask simple Yes / No questions about
other characters that reflect the kind of insight gained from gossip, body
language and information one might gather from myriad conversations over the
week. This can be avoided by avoiding
all other vampires but they will be told if you do that.
o
Each character has a certain amount of Insight
Points equal to their Status - 2.
§
Valued characters have 1 Insight Point.
§
Respected characters have 2 Insight Points.
§
Admired characters have 3 Insight Points.
o
Asking a question about a target costs a number
of Insight Points equal to the target's Status.
§
Respected and Admired characters cannot be
queried in this way.
§
Valued cost 3 Insight Points per question.
§
Recognised cost 2 Insight Points per question.
§
Acknowledged cost 1 Insight Point per question.
o
You can spread your questions among several
characters, or only one.
o
You may spend insight points on NPCs who are
part of the vampire court.
o
Insight points may only be spent during
downtimes or coffee hour.
o
Insight points don't stack.
o
GM has the right to veto certain questions.
o
Answers will never be precise and generally
range from:
§
"Probably." Whether intentionally or otherwise, whether
it has already happened or is likely to happen or is currently happening, your
question reads as more than likely to come to be.
§
"Maybe." Basically it's uncertain. The possibility is there, being floated, but
the character hasn't truly committed to it.
§
"Probably Not." It's highly unlikely to happen or they just
haven't thought of it yet.
Seems interesting and a good idea. I'll ponder it more when I'm awake again. I'm sure there's an unnecessarily-complex mechanical approach I can propose and then abandon :)
ReplyDeleteAs promised, one long, rambling article.
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