Maxx looks like the woman pictured above. |
Feeling drained and with few cure potions to spare, they
retreated back to town and found themselves cheered by the crowds gathered at
the lake. They had nothing to identify,
really, but still found themselves talking to Sanvil Trett regarding the
location and how he knew so much about technology. During this time our dear alchemist wandered
off (as the player couldn't attend) to try to brew some cure potions on her
own.
A few Heal and Perception checks later and Luna noted that
he was a regular user of different drugs, which she quietly related to the
others as they headed with Sanvil to the Copper Coin for some food.
They queried him on his drug use and he pointed out that he
was an intermittent user of some high quality drugs and revealed his current
stash included Devil Weed (basically marijuana), Powderlite (cocaine) and a
mysterious golden liquid called Sarenrae's Tears that had to be injected into
the carotid artery to work. They asked
him whether he was with the Technic League since they were the most likely to
have such elaborate drugs but he demurred and claimed that he had met all kinds
of interesting people and who was he to say who they worked for? They left it at that.
Since Bort had a history with Sarenrae, having forbid Maxx
from selling his cold iron scimitar with its Sarenrae mark, he immediately
decided he wanted the Tears which were 10gp per dose (at this stage) but lacked
the resources to pay. Luna bought five
doses for him, gave him one and one for Maxx.
She also bought 10 doses of devilweed at 1gp per dose (at this
stage). The devilweed had no impact on
Maxx.
The Sarenrae's Tears certainly did.
When Bort took it he felt … different. Lighter.
He felt that people were innately good, and merely led astray. He felt that one good turn deserved another
and that there was never an excuse for cruelty.
In short his alignment was changed from Chaotic Neutral to Chaotic Good.
Maxx's impression was less emotive, and more
intellectual. There was a certain way of
doing things and it felt wrong to divert from that. She became Lawful Good. Immediately she thought of the death-bet they
had thus far failed to gain their winnings from way back in Session 1 when they
bet against their own survival at the odds of 72 to 1. They had failed to find that fine fellow,
Mikhel, in their last foray to the gambling hall so they decided to try again
after lunch.
Leaving Sanvil Trett behind, and with Nathaniel none the
wiser of their deals since they'd taken Sanvil aside to make the purchases,
they head back to the Silverdisk Hall and find themselves barred at the
entrance by a half-orc because the hall opened later in the day. She also refused to give them Mikhel's home
address.
So Maxx offered a bet -- 50gp for a competition of strength
(arm wrestle) and should she win, she'd gain the information and 50gp. The half-orc refused the amount and offered
instead 25gp and the information, since Maxx stood to earn more than she
did. They ended up talking her up to
40gp, but they wouldn't tell anyone she'd lost the arm wrestle should she
lose. She accepted those terms, and luckily
Maxx won the arm wrestle.
Off they went to the edge of town only to discover Mikhel
living the high life in his hovel, groggy from being woken by them at his door,
and as naked as the day he was born.
There was also a man and a woman in his bed. His masterwork studded leather armour over a
stool, his gear on a chest.
First they demanded their gold but Mikhel claimed to have
banked it on their behalf in a town a few days away (since he assumed that one
of their frequent forays would slay them all he had to do was delay them). Maxx served him a Notice of Intent to Sue
which he gleefully accepted since that would also take a few days to organise
and by then he was sure they would be dead.
Luna then threatened him, which had more of an effect, but Maxx was
adamant that the law should be invoked and that his fraudulent ways should land
him in prison.
Mikhel scoffed at this.
Prison? Here a misdemeanour meant
a brand on the back, theft meant a lost finger or hand, and anything greater
meant death. Prisons were far too rare
and expensive to operate. Still they
dragged him before the dwarven mayor, so they could at least confiscate his
gear, hoping she would shake the remaining gold out of him, but it turned out
that Mikhel merely didn't have the gold to give them.
Instead the weary dwarven mayor, outraged that a local would
attempt to hoodwink their town's only hope, and meaning to make a lesson out of
him, took them to another room where a single heavy still manacle sat bolted to
a heavy table. Mikhel was quiet now,
resigned, but the drug-induced goodness in the party prevented them from
allowing it.
Instead Maxx suggested indentured servitude, which surprise
the mayor. What use was Mikhel? She agreed easily enough, though, being
Lawful Neutral she'd take off his hand but take no joy in it.
Maxx asked why they had no prison and she mentioned the
expense in making a good one, that bad ones were soul-destroying, and that good
ones would be too comfortable. He asked
why they didn't use indentured servitude more often and she pointed out that the
Technic League did all the time … for decades at a time (i.e. slavery).
Unsettled at the lack of an easy option in Numeria, but
confidant that she herself would release the man, Maxx offered Mikhel the
chance to pay off his debts and he agreed.
They still took his potion and armour, giving him the alchemists
non-masterwork armour instead, and brought him back into the strange fortress
under the hill on their foray the following morning.
Mikhel probably would have tried to escape, but he had no
Disable Device (same stats used as for any Ropefist) plus Maxx didn't need to
sleep so watched him all night. The
drugs wore off Maxx early (natural 20 on her Fortitude save) but not from Bort
which was lucky because Maxx started having second thoughts about Mikhel's
usefulness.
They had their breakfast and then headed back inside, and
that's where I'll leave it, though it's only half the session told but this is
the part that our dear alchemist missed.
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