I've been wanting to use the Tatters of the King campaign for awhile and after having success running Delta Green adventures with James Tyler, I figured to give this one a go. It helps that it's set in late Autumn / Winter in England where it gets light quite late in the morning and dark quite early in the evening so appointments can be arranged at those two times with other people. It still takes some work to come up with reasons they can visit folk nocturnally but as Peter Walsh can do things during the daytime, if it's not too interesting, I have him do it while the player character sleeps.
So anyway, Tatters of the King is a campaign by Chaosium that is set in the Call of Cthulhu mythos. That mythos isn't true in my New World of Darkness (NWoD) but with some fancy footwork and the inclusion of Demon: the Fallen into the NWoD canon, I feel pretty confident that I can piece together something that both allows me to run the campaign largely unchanged while still justifying it in NWoD ways. As the campaign involves some pretty Changeling-prone elements like the artistic reaction to the Hyades, the stranger, and perhaps even Carcosa itself, I thought I'd interweave a few elements into the background in preparation for a later campaign following a resurgence of heavy True Fae incursions in London. This will only really hit the ground once Tatters of the King has been concluded, but it's always worth doing some early grounding.
So what are the articles you can look forward to seeing?
Well, on Mondays you can find articles on Tatters of the King:
The Investigating Team
The Investigating Team
Tatters of the King Conversion NPCs Statistics
Chapter 1 NPCs Conversion
Chapter 2 NPCs Conversion
Chapter 3 NPCs Conversion
Tatters of the King Conversions
Tatters of the King Conversion Overview
Spell Conversions: Free Hastur, Flesh Ward, Hands of Colubria, and Send Dreams,
Chapter 1 NPCs Conversion
Chapter 2 NPCs Conversion
Chapter 3 NPCs Conversion
Tatters of the King Conversions
Tatters of the King Conversion Overview
Spell Conversions: Free Hastur, Flesh Ward, Hands of Colubria, and Send Dreams,
The True Meaning of Carcosa, Hastur and the King in Yellow
King in Yellow, Hastur, the Wyrd, and the Origins of the True Fae
Visiting Carcosa
King in Yellow, Hastur, the Wyrd, and the Origins of the True Fae
Visiting Carcosa
Good Uses for Props
On Wednesday, there will be a short run of Vampire posts before returning to your usual programming about Game Translations post-my-wedding:
Special Events on the Kindred Calendar
The Sweet Salon
Special Events on the Kindred Calendar
The Sweet Salon
Important Vampire NPCs
Vampire Spotlight: James Tyler
Vampire Spotlight: Joy Tyler
Masquerade Breach Spotlight: Charlotte Adams
Vampire Pseudo Sire (Custom Creature): Peter Walsh
Invictus Groom & Auction House
Custom Coils, Merits & Devotions
Vampire Spotlight: James Tyler
Vampire Spotlight: Joy Tyler
Masquerade Breach Spotlight: Charlotte Adams
Vampire Pseudo Sire (Custom Creature): Peter Walsh
Invictus Groom & Auction House
Custom Coils, Merits & Devotions
Props & Sensory Maps
Thoughts on the Campaign
Vampire Noir Adventure Creation: Themes
How It Feels To Be A Vampire
On Fridays, you can find articles on the Changeling side of the London game:
How It Feels To Be A Vampire
On Fridays, you can find articles on the Changeling side of the London game:
History of the Azure Eye Freehold
True Fae Spotlight
The Red Queen Summary, Actor, Prop, Wisps, Locale.
The Snow Princess Summary, Actor, Prop, Locale.
Jack Frost Summary, Actor, Prop, Wisps.
Custom Tokens, Hollows, Ceremonies & Pledges
Autumn Court Festivals
Changeling Advice
The Ghost Road becomes the Road to Arcadia
The Red Queen Summary, Actor, Prop, Wisps, Locale.
The Snow Princess Summary, Actor, Prop, Locale.
Jack Frost Summary, Actor, Prop, Wisps.
Custom Tokens, Hollows, Ceremonies & Pledges
Autumn Court Festivals
Changeling Advice
The Ghost Road becomes the Road to Arcadia
Props & Sensory Maps
Feel free to re-visit this article as all of the posts will be linked here as they come up.
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