So you have a player whose chosen to give themselves a family member, whether as a flaw in a point-buy system or simply for some flavor, and you don't much know what to do with them because they weren't part of the plot you came up with. Or perhaps your plots are all big, bad and nasty and you know you can only get so many 'kidnap the relative' plots in before the players start rolling their eyes and deciding never to have a relative next time.
So what do you do?
You read this article for a start. It's fantastic!
I'm really looking forward to including more interactions with Lhye's mother and Miami's children + parents-in-law now. Lhye's mother hasn't been a problem for awhile since they managed to find her in time (and rescue her from her own safe haven) and Miami's at a pivotal moment where he knows where his stolen books lie. This is a good time to have them all start to matter a little more.
What if there's an important Santerian ritual coming up tonight so the In Laws can't look after Miami's kids?
What if Lhye's mother decides that, actually, she is quite mad at him for disappearing for ten years to another country in search of the fabled 'Nice Tiefling Place' when he could have stayed at home. And what are they doing with all of this is piratey business? If Andoren is so nice then maybe they should go there for awhile? This whole traveling business has been mostly boredom and salt with the odd moment of the rest of them rushing off on their own. As a Level 6 Bard, she's of their level and could easily demand to be taken along.
What about you? How might this inspire you?